Game and Level Designer


Position: Everything
Game: Grasp (Unity 3D Engine)
Release date: TBD
(Personal Project)

Play it: Grasp

"Grasp is a 2D puzzle game where your visual perception is challenged. Start a journey through vast lands in search for The Lost Shapes. Find the shapes by combining elements of the environment in interesting and smart ways! Your perception may change. Not always what you see is what you had seen before."

My main goals with this project were to challenge myself and to break out of my comfort zone, by:

Responsibilities: Designed and implemented everything. Focused on the game and level design, improving also my programming and artistic skills along the development progress. Published the game.

Grasp (Unity 3D Engine) Grasp (Unity 3D Engine)


Copyright by Al Anselmo 2014 (