Position: Community Contributor as QA
Developer: Pocketwatch Games
Released: April 2013
Monaco (on Steam store)
Monaco is the first commercial game I'm credited for contributing.
As "Community Contributor as QA", I had the pleasure of helping the amazing team at Pocketwatch Games polish their award winning and successful indie title.
Responsibilities: Provided useful feedback to the developers, playtested early versions of the levels, reported bugs on the development forum, communicated with the developers through a closed channel and suggested improvements on a few mechanics.